Browse our publications as digital books:  Digital Books

 

Digital Inclusion: Current policies and projects

"The Digital Inclusion Landscape in England  - Delivering Social Impact through Information and Communications Technology"  was produced by the Digital Inclusion Team in March 2007.

The Digital Inclusion Landscape In England.pdf

 

Digital Inclusion - can it address disadvantage and social exclusion?

Research by Article 13 for the Digital Inclusion Team shows the contribution and practical progress made by leading companies in this area. The companies reviewed and identified as engaging in this issue come from a diverse range of sectors across finance, media, publishing, retail, utilities and mobile telephony. Innovative approaches are already being used, often by means of information and communication technology, to engage with disadvantaged groups. A research summary containing case studies of current initiatives is available from Article 13's site at Article 13 Publications (20 April  2007) or download pdf: Digital Inclusion

 

Mental Health Treatment Online

The Digital Inclusion Team commissioned Bournemouth University to conduct a study into the current state of the art in the use of communications technologies in the treatment of mental health problems. It looked at the various forms of treatment in use, recent academic studies of the practice, current views and guidance from professional bodies, and examples of use and patient feedback.

Mental Health Treatment Online elec 231107.pdf

 

Telehealth and Digital Inclusion

Telecare, Telehealth and Telemedicine make use of the latest technology to empower patients and to assist vulnerable people to live independently in their own homes. The government is very much committed to these technologies through the Preventative Technologies Grants and the Whole System Demonstrator programme. The target audience for this technology is generally older, especially for Telecare, and overlaps significantly with those who are also digitally excluded. For example 85% of those over 65yrs old do not use the Internet. There are therefore potential synergies between the two policy areas that deserve to be explored. The Digital Inclusion Team at the City of London hosted an Alliance for Digital Inclusion meeting on Telehealth and Digital Inclusion in May 2007. The presentations are on the ADI web site at ADI

 

Can the Games be Serious?

There are many examples of “serious games” emerging across the public and private sectors: computer games are currently being used as tools to help young people and adults develop their skills and to help them deal with issues such as poor diet, homelessness and drugs. For the notes of a cross-sector meeting hosted by the Digital Inclusion Team, visit the Alliance for Digital Inclusion

 

Beyond the digital divide: focussing technology on delivering social inclusion

Excellent article on page 15 in Knowledge Politics

 

 

Digital Inclusion Team ftp site (login required) here

 

 

 

 


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